Sabeel

Privacy policy

Insane Advancements LLC, 3730 SW 146th Ave, Miramar, Florida 33027, United States. admin@playsabeel.com. Last updated 11 November 2026.

This covers playsabeel.com and the game Sabeel: The Awakening. Sabeel is made for children, so it is built to keep as little as possible, and to make some things impossible for us to see at all. The game is sold in the United States at first, and this policy is written to United States law.

The short version

  • A parent makes the account. We keep their name and email address, and their phone number if they sign in with one.
  • For each child we keep a username the family chooses, their age band and sex, and what they share with friends, such as their house in the game, and, while cloud save is on, a backup of their game.
  • We never ask a child for their real name, their school, their address or their location.
  • Each child's game is backed up to our server so it can be restored on the family's devices. We can read the backup, but we use it only to restore the game and, if a parent asks, to give them a copy. Nobody on our team opens it except at the parent's request.
  • There is no advertising in Sabeel, and no tracking of any kind.
  • Playing with approved friends, and public paintball matches against other teams, both start on. A parent can turn either off for each child in Parent Settings.
  • A parent can see what we hold, delete it, or withdraw their consent at any time, and deleting takes the child's information off our servers.

What we ask, and who we ask

We ask the parent, not the child.

What the game keeps for a family

Consent, and taking it back

Before any child can be added, the parent reads what we keep and agrees to it. We confirm that agreement by writing to the email address they have already confirmed with a code. We keep a record that consent was given: which household, which version of this notice, how it was confirmed, and when.

If a parent never agrees, we delete their account, with their name and email address, 30 days after it was made.

A parent can withdraw consent at any time, from the link in that confirmation message, or by writing to us at admin@playsabeel.com. Deleting the family's account in the game, in Parent Settings, withdraws it too. Withdrawing deletes the children's information from our servers.

Playing with other children

Playing together, which the game calls co-op, is on from the start, and a parent can turn it off for each child in Parent Settings. In co-op a child plays with friends that both families' parents have approved. A child can ask for a friend by typing their exact username, and a parent can add one in Parent Settings. Apart from public paintball matches, described below, nothing in Sabeel finds or suggests other players.

While a child plays, their phone checks with our server every 30 seconds whether a friend has invited them in, if playing together is on. We keep only the time of the last check, so that their approved friends can see they are playing now. It is replaced at every check, with no history, and deleted within three minutes.

What the game sends us, and what it does not

This website keeps no analytics, sets no cookies, and loads nothing from anybody else: its fonts and pictures are served from here. Like any web server, ours records the network address of each request it answers, including the game's check for updates each time it opens, and keeps it for about two weeks to run and protect the service. Our database provider records the network address and account of each request the game makes.

Paying

Subscriptions are bought through the Apple App Store or Google Play, behind a parent gate. Those stores handle the payment; we never see a card. They tell us that a subscription exists and when it runs out, and we keep that against the household account.

Who else touches it

We use a small number of companies to run Sabeel. They act on our instructions and may not use anything for their own purposes.

We do not share anything else, except where the law requires it.

How long we keep things

Deleting

A parent can delete a child's profile (Delete Player), or the whole account (Delete our family's account), from the parent settings in the game, behind the parent PIN, and can ask on the deletion page without the game installed. Deleting removes what we hold for that child or that account. That includes the backups of the child's game. What a child's game saved on a device goes when the game is removed from that device. Deleting the whole account keeps only the bare record of consent described above. What is deleted is gone from our servers at once. Copies in our database provider's daily backups are gone within 7 days.

Deleting the account does not cancel a subscription: that is cancelled in the App Store or in Google Play, because that is where it was bought.

Parents' rights

A parent may ask to see what we hold about their child, ask us to delete it, and refuse any further collection, which means the child stops using the parts of Sabeel that need it. Write to admin@playsabeel.com and we will answer within 30 days.

Keeping it safe

Everything travels encrypted. One household's information can never be read by another, except what this policy says another family sees, and the database enforces that rather than trusting the game. The private part of a child's game leaves their device only inside their backup, encrypted on the way and while we keep it, and in the one co-op exception above. There are no passwords: a parent signs in with a code sent to their email address or phone, which works only once.

Changes, and getting in touch

If this policy changes, the new version is posted here with a new date, and where a change means we would keep something new about a child, we ask the parent again before it applies. Questions go to admin@playsabeel.com or to Insane Advancements LLC at the address above.